


Better than random unclean cvar in rd)Īctive Firemines do not fall through solid func_brush or func_asw_fade surface (Maps like Dark Path), this fixes also fails on elevators (Maps like Cable-Car etc)įixed egg parasite may appear randomly outside of an egg and even may lead to crash (Maps like Communication Center \ Sewer Junction etc)Ĭorrect parasite position and spawn directions within rotated\scaled eggs. Moved message about interpenetrating entities to developer 2 console command (that is known good enough by map creators and fits it's logic to show more information. Big amount of stability improvements (server crashes significantly less)įixed mortarbug shells blocking elevators (Real fix not just message suppression).
